![]() ![]() You’re also looking at speeds of 100 to 105 meters per second. Its base hull ranges from 130 to 2817, and its handling ranges from 790 to 872. It provides a shield bonus of 20 to 35 percent (which increases based on its Special – more on that below) and a 10 to 18 percent bonus to armor. It can also equip 2-4 Devices and carry 15-25 Cargo. The Vanguard is a hit-and-run style Light Class ship with two Primary Weapon slots, two Secondary Weapon slots and three Consumable slots. Once the Ultimate ends, you have five seconds of invincibility, letting you reposition quickly out of harm’s way. When using Shadow Strike, you gain 100 percent increased regeneration for boost energy and can’t be detected by mines. True to their name, Scouts have a 25 percent reduced enemy detection range and a 30 percent increased weapon range. Reposition quickly and look for another moment to strike, preferably with railguns. After firing a shot, it will reset for one second, alerting enemies to your ship, and allowing them to target you. Your ship becomes invisible and gains 300 percent weapon damage. Its Expertise is Weapon Range, which can provide up to 50 percent range for weapons (which works absurdly well with its Special).Įvery 100 meters from an enemy, deal four percent increased damage. The ship’s speed ranges from 95 to 100 meters per second, making it the second fastest ship in its class. You also get between 160 to 3467 base hull HP and 730-806 handling. In terms of stats, it offers a 20 to 35 percent bonus to shields and a 40 to 70 percent bonus to armor. It can also equip two to four Devices and hold 15-25 Cargo. ![]() It comes with two Primary Weapon slots, two Secondary Weapon slots, and three slots for Consumables. The Scout is your de facto Light Class ship. ![]() All Ships and Their Loadouts Light Class Ships Scout Stat ranges vary based on the ship’s tier – the higher the tier, the better the stats, but you’ll need to be a higher level and speed more money to acquire them. Let’s take a look at each of their loadouts. There are nine ships in total, each with strengths, weaknesses, and Ultimates that make them worth trying. I would encourage a dual-stick setup as opposed to HOTAS, simply because strafing and flying backwards are both hugely important and can be difficult to set up on a throttle, especially if you aren't used to controlling a flightcraft in that way.Everspace 2 offers several different ships to pilot, but they all fall under three classes – Light, Medium and Heavy. If you've got a flight stick, it goes without saying that that's the best way to play. Remap The ControlsĮverspace 2 supports mouse and keyboard, gamepad, and flight stick inputs. I guarantee they will help you get more out of the game. If you haven't started the game, or if you have and you feel like you're fighting against your controller at every turn, try some or all of these adjustments. Unfortunately, you won't get a great sense of how well Everspace 2 plays if you only use the default settings and controls. ![]() Flying around in Everspace 2 feels great and the game offers a level of fine-tuning and precision control that isn't often seen in other space shooters. Everspace 2 is a good game until you change a bunch of settings, then it becomes a great game. ![]()
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